

The significant advantage it does give is allow you to judge a lot better when a target starts turning - you often wont notice a change/difference in heading of 10° at longer ranges, but the mod will tell you instantly thus making it easier for good players to adjust their aim accordingly and for everyone to judge whether the target may be heading slightly towards you or slightly away from you - which makes a significant difference in aiming. I think it would be better for mods like this get banned. Now my question is, what do you guys think about this mod? Is it game breaking, where is takes away to much skill from the player? Or is it a harmless tool that doesn't change that much skill wise if you would use it? For me personally I don't really like these aiding mods, I rather see players zooming in and out of gun view to actually see for them self's if their angle at a good position or not, with this mod you can just stay in gun view and keep tunnel vision mode on, also it takes away a large portion of thinking how you will react to certain situation because the mod will do the thinking for you.

It will also keep working behind islands/cliffs making lobbing shells over islands/cliffs that more easier than it would in vanilla. After some research I noticed this mod glows in different colors to show your probability of successfully penning your foe, this also works the other way around, you can actually angle yourself almost perfectly as the colors also show how to angle your self the best way.

After the match ended i messaged him and complimented his play (It looked near perfect.) but after some talking he told me he didn't played the game that long and he used the mod (picture below) that shows the relative angle of the ship you are targeting. Hey guys, I made this topic because I actually had a game where a particular cruiser player kept angling his ship perfectly towards another cruiser player.
